craigoxbrow: (Default)
Caused by the Values of each group in a Storytelling hack:

Why do Starfleet command crew wear gold in the classic era and maroon in TNG? Because they're Gryffindor.

Which makes Spock Ravenclaw and Scotty Hufflepuff. (Bones doesn't really fit, but blue is also Medical in real life, so...)

Romulans are obviously Slytherin.

Klingons are Hagrid.
craigoxbrow: (Default)
Star Trek is 45 today. They even found a nice thing to say about Voyager.

Meanwhile, a group in the UK is trying to re-contact the British satellite Prospero sixteen years after the original programme ended. Look at us, we're a space power. :D
craigoxbrow: (Default)
Bryan Singer and colleagues came up with a proposal for a pitch for a future Trek which now and then resembles the 25th Century Trek game I never got more than one player for. Although my living-light alien crew member had a shorter name. And I don't think I stole all my episode titles from The Second Coming.

Tempted to take another pass at that. I have an Enterprise ready to fly, after all.

Or maybe rebadge all the tech and do a Mass Effect game instead...
craigoxbrow: (Default)
So on the week Marvel give us this Thor trailer (private joke caused by Trek RPG and someone's unfamiliarity with the name of an obscure planet: "I am betazed!") and announces friend of Downey and master of raucous character-centric action comedy Shane Black is directing Iron Man 3, let's see how DC are faring by comparison, as someone leaks the Wonder Woman pilot script.

Marvel must really like only answering to one other group in this sort of thing.
craigoxbrow: (TWH)
Over on my general gaming rambling blog I just rambled for five hundred words about hitting the PCs with big emotional stuff in RPGs. Which is entirely optional, but which I generally find rather cool if the players are up for it.

(Also includes good wishes for Brisbane!)
craigoxbrow: (Default)
BBC4 showed Macbeth with Patrick Stewart in the title role. A modern-ish production riffing on the Russian Revolution and Stalin for its imagery, cutting the ever-popular "he has killed me, mother!" but keeping most of the text, with the three witches as creepy wimple-hatted nurses. Good stuff, obviously not a laugh riot.
craigoxbrow: (surly)
Seeking things to do during the many hours of flight, a few pages of my notebook were filled up with observations.

Like... )
craigoxbrow: (Default)
So there's a kerfuffle on RPGnet about an imagined reboot of Doctor Who which brought up the Eighth Doctor movie and who'd do this and Americanising the show. So clearly we must seek revenge...

Star Trek

The HMS Enterprise approaches an alien planet. Captain James Kirk, proudly Scottish commanding officer, prepares to beam down with his Oxford-educated science officer Professor Spock and a disposable squaddie, leaving all-American engineer Monty in charge.

Sadly, I don't know British 60s TV well enough to cast everyone. Although Patrick MacNee could totally work the velour jumper look.
craigoxbrow: (grinny)
The Edinburgh International Film Festival programme is out, and... Sir Patrick Stewart's doing a Q&A. Sweeeeet.
craigoxbrow: (Default)
Maybe I'm reading too much into announcements of scripts in development, but SFX news reporting a film adaptation of Mass Effect and an 'epic space adventure' from the writer and producer of Pirates Of The Caribbean in the same morning makes me wonder.

I know Star Trek did well, is this a reflection of that? Will either of them happen? Will they be any good if they do?

And can we please not have Sam Worthington as Shepard?
craigoxbrow: (Default)
I thought you might be interested in games I considered for the weekend before going with the Uncharted game. Some of these one-shot notions may recur at a later date.

If there were ten of me, the GM shortage would have been sorted weeks ago... )
craigoxbrow: (Default)
SteveD came up with 28th Century posthuman Star Trek and assorted RPGnetters started shaking it to see what it does:

"Sensor reading, Mister N?" The Captain looks over at a shifting column of white light (like V'ger's probe) hovering by the science officer station. It shifts audible frequency and its lights pulse. "I see. Shields up."

But as a totally coincidental knock-on effect, it lead to me watching the episode of Deep Space Nine that happened to be on - an early example of a funny Quark episode, a lighthearted normal episode rather than a total farce. But at one point he gets an idea, and his eyes widen and he bares his teeth in a smile and he looks bloody terrifying.

So, a thought experiment: make the Ferengi scary...
craigoxbrow: (Default)
I'm fairly sure that this time last year I had a game planned out and ready to go, and another slowly building up. Now... I got nothin'.

The closest I've had to a thought is "um... superheroes?" Possibly with Icons if I like how it plays.

I'm already running Doctor Who after Deleted proved to be a one-term wonder. That could carry on. Or regenerate with Or regenerate with a partially or entirely different group and setup, for that matter, depending on who'd want to go forward.

I could try again with Star Trek but I got one player last time (hello Matt!) and that was off the back of the movie that made me want to do it in the first place.

Working on an Uncharted style modern Hollow Earth Expedition variant for the Nationals has me wondering if that could go, but it might be a bit limiting due to its only-a-bit-more-than-Deleted Weird Level.

I could always go to a published setting, I suppose. :D Revisit former glories, like Vampire or Adventure! maybe? Matt's talking about Star Wars already so that's probably off-limits.

I dunno.

I blame Joss Whedon for making his latest setting so game-unfriendly. :P
craigoxbrow: (grinny)
Klingon propaganda cartoon (MOVIE on top left)
craigoxbrow: (Default)
Star Trek failed at the crucial "attracting players" stage, but Deleted is a go with two new and two returns. (Which is as many people as there were D&D games in the afternoon...)

I suppose it recycles a little of my equally rejected Heroes game from the Sunday afternoon slot last year. Normal people thrown into an espionage setting, just without superpowers this time. That'll make it a bit different, I'm sure.

And, of course, the afternoon games in both cases were the ones I was sure I could run more easily. Deleted is substantially more laborious than Star Trek, which was to be nice and episodic planet-of-the-week stuff by and large with space-opera handwaving for any issues that arise. But, I guess the NCC 1701-K ain't ever going to leave spacedock. Nothing like total disinterest to discourage further development of a concept.

So not having a game to GM, I'll be able to offer GMing advice to the Nationals GMs' meeting next week. Naturally.

Also, Brian Bloodaxe from RPGnet said hello. And he didn't get players for a Unisystem game either. :/
craigoxbrow: (Default)
One-off day, and I now remember why people don't always do intros to their proposed campaigns. It can be rather dispiriting when nobody wants to play them...

Star Trek got a laugh in the pitch stage but didn't attract players, so we played Fluxx and [livejournal.com profile] coffee_lifeform demolished Matt and I at Anagram.

The buffet was savaged.

Deleted did get a couple players, about the right number, and [livejournal.com profile] boxninja pitched in and had lots of useful paranoid ideas. Someone got smashed up with an iron and the chase system worked although I forgot the events list. Yay!

Now to try that again next week and going for series.
craigoxbrow: (life)
title card

title card in italics

Preliminaries from the costume department )

By comparison, Deleted doesn't lend itself to this kind of work. But it does have a teaser poster.

DELETED

And I'm also doing pen and ink stuff, mostly prompted by the Remake/Remodel threads at Whitechapel. For example, Harry Houdini fighting a fake robot and the Madagascar Strangler.
craigoxbrow: (Default)
It's the 26th Century, because the 25th Century is reserved for Buck Rogers. 150 years of clear space to remove all worries about continuity. Some things have changed (there's a Romulan security officer reflecting a shaky detente, while the Klingons are being isolationist and the Borg have vanished) and lots of things are pretty much exactly the same despite the massive progress that should be made, because this is Saturday night TV gaming, not Serious Science Fiction Simulation.

The ship is the Enterprise (NCC 1701-K), tricorders are really small and do about as much as an iPhone, uniform jackets have light grey instead of black and the warp engines are yellow instead of blue.

Enough room to chuck out the weight of canon (it could equally be the future of the JJverse) and go for the basics. Other than that, it's punching aliens and arguing over what to do and strange new worlds and running phaser fights.
craigoxbrow: (Default)
So I'm thinking ahead to next year at GEAS, and I had a nice straightforward idea - Deleted, a Bourne-style espionage game of agents and civilians, betrayals and shifting loyalties, isolation and madness, on the run across Europe. Sounds cool.

But now thanks to JJ Abrams I keep having Star Trek ideas.

(Or, more accurately, mad sandbox SF ideas that wouldn't fit into the deliberately constrained setting of The Stars On Fire where there's one alien race and no time travel or speech-making villains or any of that. I set it up that way after The Watch House, which was the biggest mad modern-fantasy-supers-horror-comedy-action sandbox ever. None of them require Vulcans or the Prime Directive or anything, it's just that the Star Trek sandbox has been rebuilt to be less "serious business" and more punching and arguing and running gunfights while flying around in your spaceship.)

Hrm. See what people want to play, I suppose...

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