craigoxbrow: (Default)
Well, now that I'm sure to mess Grab New Players Day at GEAS I naturally have some more viable game ideas. Like an Icons game where the PCs are among the first Golden Age superheroes, and get to define what their superhero universe is like.

But blah. Also thinking about whether I'm really cruel enough to inflict me playing the Doctor on Matt's poor unsuspecting Doctor Who game.

And if I am, who to cast as the Doctor...

Pointless cast-the-Doctor rambling )
craigoxbrow: (Default)
The Clock Strikes Thirteen

See also the DWAITAS forum repost which gets less views but more comments.

The first minute and 46 seconds of this is the musical cue cited.

Ending the game proved to be a good call as I haven't been able to get two of the players to rub together all summer. Still, GMing a Christmas special would have been fun.
craigoxbrow: (Default)
The Storm Of Never

Featuring Dalek Storm, Flood Cybermen and (slightly less amazingly) 90s video Sontarans.
craigoxbrow: (Default)
The Last Dawn

Featuring Amelia Earhart, special guest Tarokka, and the Shadow Proclamation as RTD originally intended.
craigoxbrow: (Default)
Shadow Of The Daleks

Because never let it be said that I'm above using the name brand monster.

On which note while re-checking the edit I watched Destiny Of... and I feel confident I could do a Movellans story that wasn't as... disco.
craigoxbrow: (TWH)
It seems I won't be at GEAS for the first three or four sessions - so I can probably stop worrying about coming up with a game to run this year at all, since GMs pounce on players at the first session. (And sometimes at the intro games day when they should be running one-shots...)

Whether this is a good policy or not is of course a topic for discussion. After all, The Watch House started a week or two after kickoff and picked up players starting in its second week, gaining and dropping and carrying on and growing into an unstoppable juggernaut of narrativist RPG... stuff.

Still, nothing like absenting oneself from a deadline to relieve the pressure and allow one to come in a bit late and see who's around and what's what.
craigoxbrow: (Default)
The Girl That Time Forgot

The Big Emotional Episode, the one I'd point to as the Bafta nominee. (The SFX award would probably go to Ghost Ship for its twisty-turniness or the Thunder In The Skies two-parter for all the explosions and spaceships and stuff.)
craigoxbrow: (Default)
The Infinite Machine

Favourite bits: Effie's reaction to a historical figure, and "the Earth exploding" in the next time trailer.

The Doctor Who Series A PBP is currently in 1943 as well, largely due to the research for this. Apart from the bits that are now in the Cretaceous period.
craigoxbrow: (Default)
Reflections

Featuring a classic creepy motif and a moment of absurdity.
craigoxbrow: (Default)
The closest thing I have to a game idea for GEAS 2010-11 is straight-outta-the-box Doctor Who again.

Beyond that, I'm still looking at Strikeforce: Morituri which I just know is a terrible idea because it's basically The Stars On Fire again but this time with superheroes.

I suspect Icons might give me actual ideas, current amorphous idea "create your own superhero universe in DCAU style" notwithstanding, but I have a much more classic-supers-friendly group on weeknights who I imagine would be keener.

Once again, I blame Joss Whedon for making Dollhouse so ungameable.
craigoxbrow: (Default)
The Burning World

Lots of running around, some shooting, a bit of a self-important villainous rant, and Effie being awesome.
craigoxbrow: (Default)
Thunder In The Skies

You're allowed to skip this one if you've already read The Hammer Of Time, although seeing how two groups respond differently to a variation on the theme may be of interest.
craigoxbrow: (Default)
The Immortal Emperor

In which in a hurry I grab a relevant idea from a Doctor Who comic again.
craigoxbrow: (Default)
Ghost Ship

After nineteen and a half years, I finally get use out of an adventure from Challenge magazine. A Traveller adventure.
craigoxbrow: (Default)
Midwinter

Based mostly on finding a cool picture that would make a good monster. I liked it so much that since I didn't have a working printer I asked Matt to print it as a handout to make sure everybody could see it.

The next one has a more interesting "based on" story, I promise.
craigoxbrow: (Default)
The Door In Time Actual Play of what I've been running on Sundays lately, starring Matt, Edith, Dave McI, Jonathan Relph and Stuart Petrie. (Hello all!) Friday night group will recognise the TARDIS motif.
craigoxbrow: (Default)
Since it was a "mid-season replacement" and wouldn't run over the summer, I wound up the Doctor Who game rather finally last night, although I did set it up as an intro to a new and different series. A series we won't actually be playing, but hey. Although I did have ideas for more, only one was really character-specific and I brought in a bit of it anyways. I think it went well. Matt was certainly happy, and Edith was smiling (in a "slightly stunned" way, as she put it) by the end.

Since it runs to a total of thirteen episodes and I've done one already I may AP it depending on how busy I am in the next few weeks.

I will say that a scatty Time Lord and some companions wandering in space and time poking things with sticks is a lovely easy setup.

Dunno what I'll be doing over the summer. Dunno what I'll be doing next academic year.
craigoxbrow: (Default)
SteveD came up with 28th Century posthuman Star Trek and assorted RPGnetters started shaking it to see what it does:

"Sensor reading, Mister N?" The Captain looks over at a shifting column of white light (like V'ger's probe) hovering by the science officer station. It shifts audible frequency and its lights pulse. "I see. Shields up."

But as a totally coincidental knock-on effect, it lead to me watching the episode of Deep Space Nine that happened to be on - an early example of a funny Quark episode, a lighthearted normal episode rather than a total farce. But at one point he gets an idea, and his eyes widen and he bares his teeth in a smile and he looks bloody terrifying.

So, a thought experiment: make the Ferengi scary...
craigoxbrow: (Default)
I'm fairly sure that this time last year I had a game planned out and ready to go, and another slowly building up. Now... I got nothin'.

The closest I've had to a thought is "um... superheroes?" Possibly with Icons if I like how it plays.

I'm already running Doctor Who after Deleted proved to be a one-term wonder. That could carry on. Or regenerate with Or regenerate with a partially or entirely different group and setup, for that matter, depending on who'd want to go forward.

I could try again with Star Trek but I got one player last time (hello Matt!) and that was off the back of the movie that made me want to do it in the first place.

Working on an Uncharted style modern Hollow Earth Expedition variant for the Nationals has me wondering if that could go, but it might be a bit limiting due to its only-a-bit-more-than-Deleted Weird Level.

I could always go to a published setting, I suppose. :D Revisit former glories, like Vampire or Adventure! maybe? Matt's talking about Star Wars already so that's probably off-limits.

I dunno.

I blame Joss Whedon for making his latest setting so game-unfriendly. :P

Profile

craigoxbrow: (Default)
craigoxbrow

June 2016

S M T W T F S
   1234
5678 91011
12131415161718
19202122232425
2627282930  

Syndicate

RSS Atom

Most Popular Tags

Style Credit

Expand Cut Tags

No cut tags
Page generated Jun. 17th, 2025 09:36 am
Powered by Dreamwidth Studios